﻿namespace CC.Yacht.Windows.Forms
{
    partial class GameListBox
    {
        /// <summary> 
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary> 
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Component Designer generated code

        /// <summary> 
        /// Required method for Designer support - do not modify 
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.components = new System.ComponentModel.Container();
            this._FlowLayoutPanelMain = new System.Windows.Forms.FlowLayoutPanel();
            this._ContextMenuStripMain = new System.Windows.Forms.ContextMenuStrip(this.components);
            this._CreateGameToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
            this._LineToolStripMenuItem1 = new System.Windows.Forms.ToolStripSeparator();
            this._JoinGameToolStripMenuItem = new System.Windows.Forms.ToolStripMenuItem();
            this._ToolTipMain = new System.Windows.Forms.ToolTip(this.components);
            this._ContextMenuStripMain.SuspendLayout();
            this.SuspendLayout();
            // 
            // _FlowLayoutPanelMain
            // 
            this._FlowLayoutPanelMain.AutoScroll = true;
            this._FlowLayoutPanelMain.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
            this._FlowLayoutPanelMain.ContextMenuStrip = this._ContextMenuStripMain;
            this._FlowLayoutPanelMain.Dock = System.Windows.Forms.DockStyle.Fill;
            this._FlowLayoutPanelMain.FlowDirection = System.Windows.Forms.FlowDirection.TopDown;
            this._FlowLayoutPanelMain.Location = new System.Drawing.Point(0, 0);
            this._FlowLayoutPanelMain.Margin = new System.Windows.Forms.Padding(0);
            this._FlowLayoutPanelMain.Name = "_FlowLayoutPanelMain";
            this._FlowLayoutPanelMain.Size = new System.Drawing.Size(212, 294);
            this._FlowLayoutPanelMain.TabIndex = 0;
            this._FlowLayoutPanelMain.WrapContents = false;
            this._FlowLayoutPanelMain.MouseEnter += new System.EventHandler(this._FlowLayoutPanelMain_MouseEnter);
            this._FlowLayoutPanelMain.ClientSizeChanged += new System.EventHandler(this._FlowLayoutPanelMain_ClientSizeChanged);
            // 
            // _ContextMenuStripMain
            // 
            this._ContextMenuStripMain.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
            this._CreateGameToolStripMenuItem,
            this._LineToolStripMenuItem1,
            this._JoinGameToolStripMenuItem});
            this._ContextMenuStripMain.Name = "_ContextMenuStripMain";
            this._ContextMenuStripMain.Size = new System.Drawing.Size(153, 76);
            this._ContextMenuStripMain.Opening += new System.ComponentModel.CancelEventHandler(this._ContextMenuStripMain_Opening);
            this._ContextMenuStripMain.Closing += new System.Windows.Forms.ToolStripDropDownClosingEventHandler(this._ContextMenuStripMain_Closing);
            // 
            // _CreateGameToolStripMenuItem
            // 
            this._CreateGameToolStripMenuItem.Name = "_CreateGameToolStripMenuItem";
            this._CreateGameToolStripMenuItem.Size = new System.Drawing.Size(142, 22);
            this._CreateGameToolStripMenuItem.Text = "Create Game";
            this._CreateGameToolStripMenuItem.Click += new System.EventHandler(this._CreateGameToolStripMenuItem_Click);
            // 
            // _LineToolStripMenuItem1
            // 
            this._LineToolStripMenuItem1.Name = "_LineToolStripMenuItem1";
            this._LineToolStripMenuItem1.Size = new System.Drawing.Size(149, 6);
            this._LineToolStripMenuItem1.Visible = false;
            // 
            // _JoinGameToolStripMenuItem
            // 
            this._JoinGameToolStripMenuItem.Name = "_JoinGameToolStripMenuItem";
            this._JoinGameToolStripMenuItem.Size = new System.Drawing.Size(152, 22);
            this._JoinGameToolStripMenuItem.Text = "Join Game";
            this._JoinGameToolStripMenuItem.Visible = false;
            this._JoinGameToolStripMenuItem.Click += new System.EventHandler(this._JoinGameToolStripMenuItem_Click);
            // 
            // GameListBox
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.BackColor = System.Drawing.Color.White;
            this.Controls.Add(this._FlowLayoutPanelMain);
            this.DoubleBuffered = true;
            this.Name = "GameListBox";
            this.Size = new System.Drawing.Size(212, 294);
            this._ContextMenuStripMain.ResumeLayout(false);
            this.ResumeLayout(false);

        }

        #endregion

        private System.Windows.Forms.FlowLayoutPanel _FlowLayoutPanelMain;
        private System.Windows.Forms.ContextMenuStrip _ContextMenuStripMain;
        private System.Windows.Forms.ToolStripMenuItem _JoinGameToolStripMenuItem;
        private System.Windows.Forms.ToolTip _ToolTipMain;
        private System.Windows.Forms.ToolStripSeparator _LineToolStripMenuItem1;
        private System.Windows.Forms.ToolStripMenuItem _CreateGameToolStripMenuItem;
    }
}
